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globe_3d

2025.04.18

GLOBE_3D: GL Object Based Engine for 3D

2025.04.18

GLOBE_3D is a real-time 3D Engine written in Ada, based on OpenGL.

       

  • Real-time rendering
  • Full eye movements and rotations ("6D")
  • Displays combinations of colours, materials, textures
  • Multitexturing
  • Transparency
  • Portal rendering
  • Binary space partition (BSP)
  • Collision detection
  • Screenshots (.bmp) and video captures (.avi)
  • Input-output of 3D objects
  • Import from 3D Studio Max, id Software Radiant, VRML, Wavefront formats
  • Tests, tools and demos included
  • License: MIT
  • Free, Open-Source